

Peter Langmayr
Game Designer
Hi and welcome to my website.
I'm a game designer passionate about creating meaningful, interactive experiences. My focus lies in educational games, rapid prototyping, and building engaging mechanics that support both learning and fun. I enjoy working in Unity and Unreal to bring ideas to life, especially when those ideas combine creativity with purpose.
Currently, I'm exploring new opportunities in the game industry.
VR / AR Research Engineer at UCLA Health
Developed interactive scenes in Unity and Unreal Engine for experiments in neuroscience, created immersive environments that aid in exploring and understanding the human brain.


Junior Game Designer at AVC Game Studio
Worked in Unreal making materials, worked with blue prints creating inventory and crafting systems.

QA Supervisor for MVisioning
Tested and directed QA for Toby's Island. I tested for crashes, exploits and other bugs.

